I don't often write about movies. This is not because I am
not a film enthusiast - on the contrary. There are few pleasures I enjoy more
than sitting down and enjoying a good work of cinematography. However, very few
movies elicit a response from me worth sharing. When I first saw The Avengers,
I had one such response. I wrote that I was impressed by how the movie managed
to weave together the narratives of different characters into a singular point
of narrative convergence, only to let each character go his or her own way,
only to have their narratives converge at a later date. I thought it was a
masterful implementation of cinema storytelling. Today, I saw a movie that
prompted from me a similar response. That movie was, of all things, Guardians
of the Galaxy.
Showing posts with label narrative. Show all posts
Showing posts with label narrative. Show all posts
Saturday, August 2, 2014
Saturday, May 3, 2014
Some Incoherent Thoughts about Open Worlds (and Skyrim)
Note: This is a sister piece to a short rant on Lightning Returns that I will be posting on Pop Trends.
I
still remember the first time I played a well crafted open world game.
It was The Elder Scrolls III: Morrowind (PC). I created my character,
followed the soldier up the stairs and into the office to get documents
stamped by the Imperial authorities. They sent me on a mission to
deliver something – I can’t recall what – to a city called Balmora. Once
I completed my mission, I was free. That’s what the NPC said. It was
something along the lines of “you can now do whatever you want”. And so,
I did.
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