Showing posts with label narrative. Show all posts
Showing posts with label narrative. Show all posts

Saturday, August 2, 2014

Does Guardians of the Galaxy reframe the narrative of all Marvel movies?



I don't often write about movies. This is not because I am not a film enthusiast - on the contrary. There are few pleasures I enjoy more than sitting down and enjoying a good work of cinematography. However, very few movies elicit a response from me worth sharing. When I first saw The Avengers, I had one such response. I wrote that I was impressed by how the movie managed to weave together the narratives of different characters into a singular point of narrative convergence, only to let each character go his or her own way, only to have their narratives converge at a later date. I thought it was a masterful implementation of cinema storytelling. Today, I saw a movie that prompted from me a similar response. That movie was, of all things, Guardians of the Galaxy.


Saturday, May 3, 2014

Some Incoherent Thoughts about Open Worlds (and Skyrim)

Note: This is a sister piece to a short rant on Lightning Returns that I will be posting on Pop Trends.

top-ten-open-world-games-this-generationI still remember the first time I played a well crafted open world game. It was The Elder Scrolls III: Morrowind (PC). I created my character, followed the soldier up the stairs and into the office to get documents stamped by the Imperial authorities. They sent me on a mission to deliver something – I can’t recall what – to a city called Balmora. Once I completed my mission, I was free. That’s what the NPC said. It was something along the lines of “you can now do whatever you want”. And so, I did.