Showing posts with label nostalgia in gaming. Show all posts
Showing posts with label nostalgia in gaming. Show all posts

Thursday, April 3, 2014

Nostalgia: Game Remakes vs Game Re Releases


via RGR

Yesterday, Square Enix failed to celebrate the 20th birthday of what many consider to be the company's crowning achievement in videogame storytelling - Final Fantasy VI. I made a note of this to some friends who are game enthusiasts, and a lengthy discussion regarding the current state of JRPGs followed. Comments such as "Square doesn't care for good games anymore" and "Square has redeemed itself with Bravely Default" were tossed around, just as much in jest as in seriousness (we all know it was thanks to Nintendo that the masterpiece that is Bravely Default made it to US shores), until I finally volunteered that whatever else was in Square's plate, they needed to hire the team behind the now cancelled Chrono Resurrection and plan for a release of the game. It was at this point where my dearest friend wrote sarcastically "Sure... Because -yet another- revamp/rework/re-release is exactly what we need."


via opcoder
My friend is clearly against remakes and re-releases. I assented only to partial agreement with her. I explained that while it was true that the last thing the JRPG fan community needs is another re-release of an SNES game with minor modifications, the whole scene would be revitalized by a full remake of some of the old classics. I explained that Chrono Trigger tells one of the more interesting stories found in videogame form, and that if it were re-released with updated assets it would both pander to a demographic in their late 20s and early 30s - those who grew up with these games on the SNES - and expose a younger generation to these classics. I took it even further by saying that Final Fantasy 6, the title which prompted this discussion, should receive a similar treatment. Should we get yet another digital re-release of these games? I think not. I'm not even sure that re-releasing the games with the same assets in HD would be a positive. In fact, I am openly critical of that horrible Final Fantasy 6 iOS "remake" that looks more like a cheaply made flash version of the game. However, I noted, Final Fantasy 6 and Chrono Trigger remade in the Crystal Engine (of Final Fantasy XIII fame) with a re-recorded soundtrack by the Tokyo City Philharmonic Orchestra (who have proven themselves magnificent in recreating Final Fantasy music) and a revamped, or perhaps even completely new, battle system would hardly be the same as "just another re-release."



My friend replied with a good point. She said:


"Sorry not to get on your bandwagon, dear - I hate nostalgia. Rather than looking to the classics, I'd keep working towards other stories and concepts. I'll always welcome an HD remastery of an old game, but not -every- classic needs it. Some are fine as they are. Instead, let's learn from them - from the aspects that made them as timeless as they are - and apply that to new adventures."


A second friend, let's call her Chicken Wing (due to her passion for the food labeled as such) agreed. She wrote that:


"I agree. with the current Reboot/remake trend in movies and games, I'd much rather see new, innovative stuff. It's been quite a while since I've sworn loyalty to a franchise since yonder final fantasy games. It'd be nice to see some new stuff that isn't necessarily indie made but still innovative. I'll cite back to The World Ends With You. It was a whole new property that was good and innovative. We need more of it. That being said, I would like legit ports of the classics. I have chrono trigger for the ds and I for one am happy that it exists. I'd rather have a good port and new franchises over the same remade games any day."


via Carly Matthews-Lynch

I began crafting a masterful reply, but it became too extensive (that is "pedantic" for "my rant became too long"), so rather than engaging them in private conversation, I thought I would bring the debate out into the public.